If you're of a certain age, you may remember the infamous Jack Chick tract Dark Dungeons. For those of you who don't, here's the tl;dr from the Escapist:
Dark Dungeons is possibly the most widely distributed piece of anti-game propaganda in the history of gaming. It was first produced by Chick Publications in 1984, during the heyday of anti-RPG paranoia, and print copies were available on request from Chick as recently as the mid-90s. Chick Publications, headed by reclusive comic author Jack T. Chick, also brings us booklets on the evils of everything from Catholicism and Buddhism to Halloween and reincarnation. Chick takes no prisoners, and isn't interested in playing nicely; they'd much rather convert you to their narrow world view, and possibly get you to sprinkle the world liberally with more of their pamphlets.
Dark Dungeons touches many of the bases of mid-80s anti-RPG paranoia. Most of the cliches and urban legends are here; the dark, seductive lady who acts as DM for a group of younger players, the gamers who identify far too much with their characters and become deeply troubled when a character dies, the "real spells" contained in the books, the obsessive playing at the cost of a healthy social or spiritual life, the eventual induction into a witches coven, and of course, the inevitable suicide. About the only legends they miss are drugs, rape, murder, and lead figures that scream when you throw them into the fire. But to be fair, you can only give so much story in 21 pages.
Now, for all of us... an animated adaptation from the mad geniuses at Boolean Union Studios that will amuse and delight you!
(via my friend Ariana, who has a fantastic story about how Dark Dungeons affected her life on her G+ thingy.)